stre (for stretch)
describes a distance between two atoms. It needs only two atomic
indices to be given, the order of which is arbitrary.
invr coordinate (for
inverse r) describes an inverse distance. The
declaration is the same as for stre, but in some cases (if
you are far away from the minimum) the use of invr may result
in better convergence.
bend describes a bond angle. It
requires three atoms to be specified, of which the third one is the atom at the apex.
bend: the apex atom appears last) in
the plane of linp). The
system linc, but describes the bending of linc and linp. The two
coordinates linc 1 3 2 4 and linp 1 3 2 4 (where
1=oxygen, 2=carbon, 3=carbon, 4=hydrogen) would solve the problem.
comp describes a
compound coordinate, i.e. a linear
combination of
(primitive) internal coordinates. This is often used to prevent
strong coupling between (primitive) internal coordinates and to
achieve better convergence of the geometry optimization. The use of
linear combinations rather than primitive coordinates is especially
recommended for rings and cages (see ref. [20]). Command
iaut uses linear combinations in most cases.
After you entered k comp n where n is the
number of primitive internal coordinates to be combined, you will be
asked to enter the type of the coordinate (stre, bend,
...). Then you will have to enter the weight (the coefficient of
this primitive coordinate in the linear combination) and the atomic
indices which define each coordinate. The definition of the
primitive coordinates is the same as described above for the
corresponding coordinate types. It is not possible to combine
internal coordinates of different types.
k ring n where
n is the ring size. Then you will be asked for the atomic
indices of all atoms which constitute the ring and which must be
entered in the same order as they appear in the ring. The maximum
number of atoms in the ring is 69 (but in most cases the ring size
will be limited by the maximum number of atoms which is allowed for
DEFINE).
will bring you back to the internal coordinate
menu where you can see the new number of internal coordinates in the headline.
Next: Manipulating the Geometry
Up: Internal Coordinate Menu
Previous: Interactive Definition of Internal
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TURBOMOLE V5-9-1